How to play
You already know how. Here it is anyway.
Evergreen Bloom takes about forty seconds to learn. Nothing below involves money, deposits or prizes — only virtual coins and the grove they grow.
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01 — Registration
Create a free account
An email address and a password is all we ask for. Your grove opens with 10,000 virtual coins already planted.
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02 — Spin cost
Choose your spin cost
Pick 25, 50, 100 or 250 virtual coins per spin. This is a pacing dial for the game loop — never a wager, never money.
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03 — The round
Spin the three-by-three board
Five paylines run across it: the top, middle and bottom rows, plus the rising and falling diagonals. Your spin cost is split evenly between them.
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04 — Progression
Watch the Bloom Meter
Each winning result adds a stage; each quiet result removes one. Fill all five and the grove enters its Aurora phase.
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05 — Aurora
Ride the Aurora phase
Symbol weights shift, the palette turns violet and the next award carries a bonus — paid, like everything else, in virtual coins.
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06 — Daily coins
Top up free, every day
Your balance refills on a daily rhythm at no cost. Running low is never a reason to spend, because there is nothing to spend.
Reading the board
Nine symbols, one glance.
Winning symbols gain a mint outline and the payline that paid is drawn straight across the board. The round log on the right records every result so you can scroll back through the session, and the message line under the board always states exactly what happened, in words, for screen readers and for anyone who prefers text to fireworks.
Two matching from the left
A quarter of the symbol multiplier on that payline, plus a stage on the Bloom Meter.
Three matching
The full symbol multiplier, applied to the per-line share of your spin cost in virtual coins.
Three Evergreen Cores
The rarest line in the grove, and the largest award on the paytable at one hundred times the per-line amount.
Playing your way
Keyboard, screen reader, reduced motion.
Tab to the Spin control and press Space or Enter to play a round. Spin-cost buttons are a labelled group and report their pressed state. Every result is announced through a live region, so nothing about the game depends on seeing the animation.
If your system asks for reduced motion, the reels resolve instantly instead of spinning and the atmospheric particles switch off entirely. Nothing is lost — the outcome logic is identical either way.
Still stuck? The FAQ covers most questions, and support answers the rest.